Saturday, November 22, 2008
I love living in Taipei..
Many people at work asked me :why do you want to study and work here (Taipei/Taiwan), and not in your own country(Indonesia). For me it's a trivial question. For almost every aspect I care about, Taipei just won comfortably. Let me explain some of them:
1. Public security is much better here (though my bicycle just got stolen some days ago,what an irony lol ). I feel safe walking in this city around midnight, unlike my home city (Medan) where I I had to worry everytime I was going home beyond 10 pm .
2. Public transportation is also very good. Traffic jam is rare occasion, MRT is doing an awesome job, and broken signs/ roads get fixed quickly. The only concern is taxi cabs, but I think it's just the same everywhere in the world. Maybe someone need to show me a town where the taxi drivers behave neatly :p.
3. It's a super convinient city. 24-7 stores(yes, 711 I'm talking about you) are everywhere. You can pay phone bills, parking fees,even fines there. Alot of night markets also running until 1 am more. That's why I'm living near one of those night markets, because I can find almost anything I need without driving too far.
4. I think this is the most important thing why I still live and work here after graduating, because I feel at home. Overall people are nice and treat me like a local, not a foreigner. That's something I could hardly get when I'm in my hometown. Funny isn't it? You're treated like a foreigner in your own country, but that's exactly what I felt when I'm in Medan before.
The current global crisis may change the situation a bit (people are more depressed), but I believe it still will be a place to live some years ahead. Maybe Taiwanese poeple need to be grateful to have such wonderful place to live, and not just complaining about something almost non-existent everyday.
Thursday, November 13, 2008
rainConnector Mel script
I've published a mel script to split polygon by vertex/edge selection in Highend3d. I called it rainConnector. The tool works by connecting selected edges/ vertices. It's especially useful when the model is in smooth mode (maya 2008 & 2009). The usual split polygon doesn't work in this mode, and it makes splitting polygon difficult to do. But using rainConnector, you can easily connect the desired vertices or edges. And it works on selection order too, by utilizing undo operation. Here's a gif screen shot of what rainConnect does:
This tool is actually inspired by connectComponent tool in OMToolBox. That original tool unfotunately doesn't work on most cases, so I rewrite it.
This tool is actually inspired by connectComponent tool in OMToolBox. That original tool unfotunately doesn't work on most cases, so I rewrite it.
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